- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- -968, 408
- Spawn biome
- Wooded Badlands
This seed delivers a striking Mushroom Fields biome on an island about 607 blocks from where you spawn. This vibrant, mob-free island is a fantastic location for an early-game base, offering unique resources and a safe haven. The surrounding Warm Ocean provides opportunities for underwater exploration right away.
While your immediate spawn point is in a Wooded Badlands, the main draw here is definitely the Mushroom Fields island. You'll need to travel a bit, but the reward is a distinctive and peaceful environment. Prepare for some early ocean travel to reach this unique destination.
Beyond the mushroom island, the seed also offers a good mix of biomes and structures, though many require some exploration. If you're looking for an unusual and relatively safe place to settle that stands out from typical spawns, this seed is worth considering for your next adventure.
What you land in
You spawn in a Wooded Badlands biome at a surface height of y=75. The terrain around you is somewhat varied, with some badlands hills. You'll find a few trees in arm's reach for initial wood collection, and a Desert biome is only about 32 blocks away.
Structures nearest to spawn
Several structures are quite close to spawn, including a Mineshaft about 41 blocks away and an Ocean Ruin about 82 blocks out. For more advanced exploration, a Trial Chambers is around 265 blocks from spawn, and a Stronghold is about 745 blocks away.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | -963, 397 |
12 |
| Mineshaft | -1,008, 400 |
41 |
| Ocean Ruin | -928, 336 |
82 |
| Shipwreck | -960, 176 |
232 |
| Ruined Portal | -976, 160 |
248 |
| Trial Chambers | -992, 144 |
265 |
| Buried Treasure | -1,495, 713 |
609 |
| Ocean Monument | -1,312, -256 |
748 |
| Village | -1,504, -688 |
1,220 |
| Ancient City | -2,144, -368 |
1,409 |
| Desert Well | 307, -476 |
1,551 |
| Desert Pyramid | 128, -704 |
1,561 |
| Pillager Outpost | 176, 1,632 |
1,675 |
| Trail Ruins | -2,720, -144 |
1,837 |
| Igloo | -176, 2,112 |
1,879 |
| Stronghold | -1,660, 132 |
745 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
The immediate area around spawn is dominated by Warm Ocean, making up over 33% of the nearby biomes. Wooded Badlands is where you start, but a Mushroom Fields island is a notable feature about 607 blocks away, offering a distinct change of scenery.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Warm Ocean | 33.2% | 64 | |
| Lukewarm Ocean | 18.2% | 250 | |
| Ocean | 10.2% | 769 | |
| Deep Lukewarm Ocean | 7% | 346 | |
| Savanna | 5.4% | 466 | |
| Stony Shore | 4.9% | 45 | |
| Deep Ocean | 4.2% | 803 | |
| Forest | 3.3% | 435 | |
| Mushroom Fields | 3.2% | 607 | |
| River | 3.1% | 64 | |
| Plains | 2.3% | 384 | |
| Beach | 1.6% | 435 | |
| Wooded Badlands | 0.8% | 0 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is best for players who enjoy unique starting locations and are prepared for a bit of travel to establish their main base. The Mushroom Fields island offers a safe and resource-rich environment for a peaceful start, perfect for creative builders or those looking for a mob-free early game.
Worth it for
- Mushroom Fields island about 607 blocks from spawn – a rare and safe base location.
- Mineshaft about 41 blocks from spawn – quick access to early resources.
- Trial Chambers about 265 blocks away – an early challenge for loot.
- Stronghold about 745 blocks away – good for mid-game progression.
Worth knowing
- Spawn is in Wooded Badlands – not immediately dramatic.
- Nearest village is a long 1220-block trip – no early trading post.