- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 136, -616
- Spawn biome
- Plains
You begin your adventure on a modest island in the middle of a vast ocean. While the immediate surroundings are quiet, a Buried Treasure is just about 52 blocks away, offering an early boost. If you're looking for a quick challenge, a Trial Chamber is also relatively close, about 223 blocks from your spawn point.
This seed is less about dramatic terrain at spawn and more about what lies beneath the waves and slightly further afield. The focus here is on exploration, both above and below the surface, with several key structures reachable within a reasonable distance if you're prepared to travel a bit.
For those who enjoy a maritime start, this seed provides ample opportunity to explore ocean biomes and uncover their secrets. While the nearest landmasses are small, they provide a safe initial base before you venture out into the deeper waters or towards the more distant continents.
What you land in
You spawn directly on a small Plains island at surface height y=66. The terrain around you is mostly flat, with some gentle slopes. Trees are scarce, but there are enough resources to begin your initial crafting before you consider exploring the surrounding ocean.
Structures nearest to spawn
Beyond the very close Buried Treasure, a Shipwreck can be found about 157 blocks away, and a Mineshaft is about 173 blocks out. For early game challenges, a Trial Chamber is about 223 blocks from spawn. Expect to travel for more significant structures like a Woodland Mansion or Ancient City.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | 114, -592 |
33 |
| Buried Treasure | 153, -567 |
52 |
| Shipwreck | 288, -576 |
157 |
| Mineshaft | -32, -656 |
173 |
| Trial Chambers | 192, -832 |
223 |
| Ocean Ruin | 160, -304 |
313 |
| Ruined Portal | 352, -336 |
354 |
| Ocean Monument | 832, -1,232 |
929 |
| Woodland Mansion | -1,168, -960 |
1,349 |
| Desert Well | -1,245, -52 |
1,492 |
| Village | -240, 928 |
1,589 |
| Desert Pyramid | -1,408, 288 |
1,789 |
| Ancient City | 2,032, -1,056 |
1,946 |
| Igloo | -1,520, -1,712 |
1,986 |
| Pillager Outpost | -1,744, 288 |
2,086 |
| Trail Ruins | 1,744, -2,096 |
2,185 |
| Jungle Temple | 1,184, 1,696 |
2,538 |
| Stronghold | -1,932, -988 |
2,101 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
Your spawn island is a small patch of Plains. The immediate vicinity is dominated by ocean biomes, with Warm Ocean covering a substantial 34.7% of the area and Lukewarm Ocean at 11.2%. Sparse Jungle and Desert biomes are also present, but at a distance of about 132 and 353 blocks respectively.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Warm Ocean | 34.7% | 202 | |
| Ocean | 15.5% | 543 | |
| Lukewarm Ocean | 11.2% | 91 | |
| Deep Ocean | 9.1% | 716 | |
| Deep Lukewarm Ocean | 8% | 295 | |
| Forest | 7.3% | 64 | |
| Plains | 3.1% | 0 | |
| Beach | 2.9% | 32 | |
| Deep Cold Ocean | 2.8% | 982 | |
| Cold Ocean | 1.7% | 986 | |
| River | 1.6% | 72 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is ideal for players who enjoy an isolated island start and don't mind a bit of early game ocean exploration. It's great for those who want to establish a small, self-sufficient island base before gradually expanding their reach to find more diverse biomes and structures.
Worth it for
- Island spawn – a unique and isolated starting experience
- Buried Treasure about 52 blocks away – quick early loot
- Trial Chambers about 223 blocks away – an early challenge within reach
- Shipwreck about 157 blocks away – more early game exploration and resources
Worth knowing
- Spawn is on a small island – limited initial land resources
- Nearest Village is a long 1589-block trip – no early trading opportunities
- No dramatic terrain features at spawn – a relatively flat start