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Snowy Taiga with Close Windswept Forest

You spawn in a cold, forested area with dramatic terrain just a short walk away.

A bird's eye view of a snowy taiga forest with a spawn marker, bordered by a large frozen ocean and distant green forests.
3D fly-over of the world around spawn, rendered from the seed. Click to open it in the interactive 3D map.
Version
Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4
Spawn
8, 8
Spawn biome
Snowy Taiga
Seed 8676892380800269624

You spawn directly in a large snowy taiga forest, surrounded by tall spruce trees and snow. While spawn itself is flat, a Windswept Forest biome is only about 295 blocks away, offering more dramatic, hilly terrain for a base.

Structures nearest to spawn

StructureCoordinates (X, Z)Blocks from spawn
💜 Amethyst Geode ↘ SE28, 27 28
⛏️ Mineshaft ↘ SE48, 64 69
🌊 Ocean Ruin ↖ NW-160, -208 274
⚔️ Trial Chambers ↘ SE192, 256 309
🏺 Trail Ruins ↘ SE160, 320 347
🌋 Ruined Portal → E336, 128 349
❄️ Igloo ↖ NW-336, -224 415
💰 Buried Treasure ↙ SW-231, 489 537
🏘️ Village ↗ NE224, -512 563
🧙 Swamp Hut ↘ SE368, 528 632
🗼 Pillager Outpost ↖ NW-672, -464 828
⚓ Shipwreck ↓ S-160, 1,200 1,204
🔱 Ocean Monument ↓ S592, 2,176 2,245
🗿 Jungle Temple ↘ SE2,416, 1,024 2,614
🧿 Stronghold ↗ NE1,060, -1,196 1,599

Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.

Biome mix around spawn

BiomeShareNearest patch (blocks)
Snowy Taiga 23.6% 0
Snowy Plains 17% 231
Taiga 13.8% 226
Frozen River 7.6% 226
Forest 7.3% 187
Plains 5.5% 648
Windswept Hills 4.4% 322
Windswept Forest 4.3% 295
Frozen Ocean 3.3% 132
River 2.7% 326
Swamp 2.1% 648
Ice Spikes 2.1% 840
Old Growth Spruce Taiga 1.2% 803

Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.

Is this seed for you?

Players seeking a snowy start with quick access to varied terrain and essential early-game structures.