- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 8, 8
- Spawn biome
- Birch Forest
You spawn on a Birch Forest island, an excellent starting point for a survival game. This island is primarily covered in birch trees, with some darker forests further south, and is hugged by sandy beaches and expansive oceans. Just about 248 blocks east, you'll find Trial Chambers, providing a rewarding mid-game goal within easy reach.
While the immediate area is mostly water and forest, it sets the stage for exploration. The surrounding ocean hides structures like Ocean Ruins about 152 blocks away and a Shipwreck at roughly 263 blocks. If you are looking for underwater adventures or simply a scenic base, this seed delivers a solid starting point.
The landscape around spawn is relatively flat, making it easy to navigate and build. Beyond the immediate island, the world opens up into more diverse biomes further afield, but for initial resource gathering and shelter building, the Birch Forest provides everything you need right where you land.
What you land in
You land at coordinates (8, 8) at y=77, right in a Birch Forest. The terrain around you is gentle, featuring a mix of birch trees and some small clearings. Within arm's reach, you have plenty of wood for tools and shelter, and the nearby ocean offers opportunities for fishing and early exploration.
Structures nearest to spawn
Beyond the Amethyst Geode at 22 blocks, the closest substantial structure is a Mineshaft about 69 blocks away. For treasure hunters, a Buried Treasure is about 89 blocks from spawn. Trial Chambers can be found about 248 blocks to the east, making for a relatively quick journey.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | -9, 22 |
22 |
| Mineshaft | 48, -48 |
69 |
| Buried Treasure | -55, -55 |
89 |
| Ocean Ruin | 160, 0 |
152 |
| Trial Chambers | 16, 256 |
248 |
| Shipwreck | 256, -80 |
263 |
| Ruined Portal | 272, 368 |
446 |
| Ocean Monument | 368, -432 |
569 |
| Village | -1,440, 560 |
1,550 |
| Swamp Hut | 1,664, -144 |
1,663 |
| Trail Ruins | -1,440, -1,040 |
1,787 |
| Jungle Temple | -2,048, 160 |
2,062 |
| Pillager Outpost | -368, 2,272 |
2,295 |
| Ancient City | 608, -2,480 |
2,559 |
| Stronghold | -1,452, 612 |
1,580 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
Your immediate surroundings are dominated by Ocean, accounting for 38.7% of the area, and Deep Ocean at 32.5%. Birch Forest is your spawn biome, covering 4.4% of the area. A patch of Dark Forest is also present about 192 blocks away, offering a distinct change in scenery and resources.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Ocean | 38.7% | 64 | |
| Deep Ocean | 32.5% | 187 | |
| Forest | 5.7% | 295 | |
| Birch Forest | 4.4% | 0 | |
| River | 4.1% | 115 | |
| Beach | 4.1% | 72 | |
| Old Growth Birch Forest | 3.2% | 136 | |
| Plains | 1.6% | 329 | |
| Taiga | 1.6% | 823 | |
| Stony Shore | 1.4% | 480 | |
| Dark Forest | 1.4% | 192 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is best for players who enjoy a serene island start and appreciate easy access to early game resources and ocean exploration. It suits those who want a calm beginning before venturing out to find more complex challenges, with the Trial Chambers offering a good progression goal without an excessively long trek.
Worth it for
- Trial Chambers about 248 blocks east — a mid-game challenge within reasonable reach
- Close Mineshaft about 69 blocks away — quick access to early underground resources
- Buried Treasure about 89 blocks away — an early reward for exploration
- Island spawn in Birch Forest — plenty of wood and a scenic starting location
Worth knowing
- Nearest village is a very long 1550-block trip — no early villager trading
- Spawn is relatively flat — no dramatic mountainous terrain nearby
- Large ocean presence — requires boats for long-distance travel