- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 8, 24
- Spawn biome
- Forest
You'll spawn in a dense forest, but don't let the initial greenery fool you. Head about 264 blocks south, and you'll find an Ancient City. This makes for an excellent early-game objective for those looking to challenge themselves and secure valuable loot, providing a clear goal right from the start.
Beyond the Ancient City, you'll discover a variety of biomes and structures that reward exploration. A Trail Ruins sits about 301 blocks southwest, offering a chance for archaeology. Further out, Trial Chambers are about 430 blocks northeast, presenting another combat and exploration opportunity.
While the immediate spawn might feel familiar, the world quickly opens up to diverse terrain. You'll find snowy peaks relatively close by, about 160 blocks to the north, offering a dramatic change of scenery and potential for a unique base location. This seed is designed for players who enjoy a mix of forest survival with clear, medium-distance objectives.
What you land in
You land at coordinates (8, 24) on a surface height of y=92, directly within a Forest biome. The immediate area is fairly flat, covered in trees, and offers a good supply of wood to get your initial survival tasks started. There's nothing dramatic right at your feet, but resources are readily available.
Structures nearest to spawn
Several useful structures are within a reasonable distance. A Mineshaft is about 149 blocks away, perfect for early ore. The Ancient City and Trail Ruins, while a bit of a trek, are well worth the trip. Be prepared for a much longer journey if you're seeking a Stronghold or Village.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | 0, 41 |
19 |
| Mineshaft | -112, 112 |
149 |
| Ancient City | 16, -240 |
264 |
| Trail Ruins | 64, -272 |
301 |
| Ruined Portal | 176, -288 |
354 |
| Shipwreck | -272, -256 |
396 |
| Trial Chambers | 320, 320 |
430 |
| Buried Treasure | -7, 521 |
497 |
| Ocean Ruin | -592, 352 |
684 |
| Ocean Monument | 800, 112 |
797 |
| Pillager Outpost | 48, -1,168 |
1,193 |
| Village | 288, -1,232 |
1,287 |
| Stronghold | 1,348, -636 |
1,494 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
Your starting area is dominated by Forest and Taiga biomes, with Plains and River nearby. For a change of scenery, a Grove is about 160 blocks away, and Jagged Peaks are about 273 blocks out. You'll also find Cold Ocean around 340 blocks from spawn.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Cold Ocean | 21.6% | 340 | |
| Forest | 18.5% | 0 | |
| Deep Cold Ocean | 14.4% | 784 | |
| Taiga | 12.4% | 91 | |
| Plains | 10.7% | 132 | |
| Deep Ocean | 6.2% | 986 | |
| River | 4% | 132 | |
| Ocean | 3.7% | 742 | |
| Beach | 3.4% | 389 | |
| Grove | 1.3% | 160 | |
| Meadow | 1.1% | 288 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is ideal for players who appreciate a steady start in a resource-rich forest, followed by focused exploration for specific, valuable structures. If you enjoy planning medium-distance expeditions for unique finds like Ancient Cities and Trail Ruins, and don't mind a bit of travel, this world offers solid adventure.
Worth it for
- Ancient City about 264 blocks south
- Trail Ruins about 301 blocks southwest
- Grove and Jagged Peaks about 160-273 blocks away for varied terrain
- Mineshaft about 149 blocks from spawn
Worth knowing
- Spawn is a straightforward Forest biome, not visually dramatic
- Nearest Village is a long 1287-block trip
- Stronghold is quite far at about 1494 blocks