- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 8, 8
- Spawn biome
- Windswept Forest
You spawn in a Windswept Forest, a pleasant start that's not too dramatic, but what makes this seed stand out is the Woodland Mansion about 956 blocks away. Even better, Trial Chambers are about 200 blocks from your spawn point, offering an early challenge.
Structures nearest to spawn
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| 💜 Amethyst Geode | ↘ SE44, 70 |
72 |
| ⛏️ Mineshaft | ↖ NW-80, -64 |
114 |
| 🌋 Ruined Portal | → E144, 0 |
136 |
| ⚔️ Trial Chambers | → E208, 16 |
200 |
| 🏘️ Village | ← W-400, 160 |
435 |
| 🌊 Ocean Ruin | ↙ SW-544, 688 |
876 |
| 🏰 Woodland Mansion | ↗ NE608, -736 |
956 |
| ⚓ Shipwreck | ↙ SW-544, 832 |
992 |
| 💰 Buried Treasure | ↑ N137, -1,063 |
1,079 |
| 🏺 Trail Ruins | ↑ N160, -1,088 |
1,106 |
| 🔱 Ocean Monument | ↙ SW-832, 1,152 |
1,419 |
| 🗿 Jungle Temple | ← W-1,792, 688 |
1,924 |
| ❄️ Igloo | ↑ N-496, -1,856 |
1,931 |
| 🏚️ Ancient City | ↘ SE976, 1,984 |
2,200 |
| 🗼 Pillager Outpost | ↑ N-752, -2,272 |
2,403 |
| 🧿 Stronghold | ↓ S-172, 1,476 |
1,479 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Plains | 27.1% | 358 | |
| Dark Forest | 19% | 32 | |
| Forest | 16.5% | 244 | |
| River | 10% | 101 | |
| Windswept Forest | 5% | 0 | |
| Ocean | 4.5% | 736 | |
| Old Growth Birch Forest | 3.9% | 64 | |
| Birch Forest | 3.5% | 215 | |
| Swamp | 2.1% | 725 | |
| Lukewarm Ocean | 1.7% | 1,111 | |
| Beach | 1.1% | 702 | |
| Windswept Savanna | 1.1% | 250 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
Players seeking an early game challenge with Trial Chambers and a relatively close Woodland Mansion for mid-game exploration.