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Island Badlands and Ocean Adventures

A seed for players who enjoy Badlands, ocean exploration, and a quick Ruined Portal start.

A bird's eye view of a large Badlands island surrounded by a vast blue ocean. Smaller Badlands landmasses and stony shores are visible, with some sparse greenery on the elevated terrain.
3D fly-over of the world around spawn, rendered from the seed. Click to open it in the interactive 3D map.
Version
Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4
Spawn
8, 8
Spawn biome
Badlands
Seed 694269434448668555

You spawn directly in a Badlands biome on a substantial island, with a Ruined Portal just about 41 blocks away. This makes for a super fast start to your Nether adventures. The immediate area around spawn is mostly the vibrant red and orange hues of the Badlands, with some elevated terrain.

Beyond the Badlands, this seed offers a massive Warm Ocean, making it ideal for those who like to explore by boat. You'll find an Amethyst Geode about 61 blocks away and an Ocean Ruin about 162 blocks from spawn, providing some early underwater loot and unique blocks.

While the nearest village is a considerable distance, there are plenty of structures within a few hundred blocks, including a Mineshaft and Trial Chambers. If you're looking for a world with readily available Badlands resources and a strong emphasis on ocean exploration, this seed delivers.

What you land in

You land at y=151 in a Badlands biome, right on an island. The terrain is varied with hills and cliffs characteristic of Badlands, offering immediate access to terracotta. While not flat, it's not dramatically mountainous at the very center. You can quickly gather wood from scattered trees.

Structures nearest to spawn

This seed gets you to a Ruined Portal and an Amethyst Geode very quickly. Beyond that, you'll find a good spread of structures within a few hundred blocks, including an Ocean Ruin and Trial Chambers, but be prepared for a longer journey to find a village.

StructureCoordinates (X, Z)Blocks from spawn
Ruined Portal 16, 48 41
Amethyst Geode 38, -45 61
Ocean Ruin 64, -144 162
Mineshaft 176, 176 238
Trial Chambers 16, -240 248
Shipwreck -128, -368 400
Village -752, -336 834
Desert Well -881, -331 951
Jungle Temple -400, -880 977
Desert Pyramid -960, 160 980
Pillager Outpost 720, 1,088 1,294
Buried Treasure -343, 1,273 1,313
Trail Ruins -416, -1,408 1,478
Ancient City -944, -1,392 1,693
Swamp Hut -304, -2,416 2,444
Ocean Monument -1,328, 2,112 2,492
Woodland Mansion 1,856, 1,808 2,580
Stronghold 1,524, 532 1,604

Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.

Biome mix around spawn

Warm Ocean dominates the nearby area, covering nearly 45% of the surrounding 2048-block box. Badlands is your starting biome and a significant feature. Deserts and Stony Shores are also quite close, offering additional early game resources and varied landscapes.

BiomeShareNearest patch (blocks)
Warm Ocean 44.9% 64
Desert 17% 45
Badlands 14% 0
River 5.1% 215
Wooded Badlands 4.4% 340
Jungle 4.1% 870
Stony Shore 3.6% 96
Eroded Badlands 2.9% 258
Forest 2.2% 930

Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.

Is this seed for you?

This seed is best for players who prioritize a quick start to the Nether and enjoy extensive ocean exploration. If you like the challenge of establishing a base in a Badlands biome and don't mind traveling for villages, this world will suit you. It's a good choice for those who want to focus on unique biomes and early portal access.

Worth it for

  • Instant Ruined Portal about 41 blocks from spawn
  • Amethyst Geode about 61 blocks away for early geodes
  • Dominant Warm Ocean biome for exploration and water-based builds
  • Trial Chambers about 248 blocks away for early challenge

Worth knowing

  • Nearest village is a long 834-block trip
  • No dramatic mountain peaks directly at spawn