- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 8, 8
- Spawn biome
- Plains
You spawn on a substantial island in the middle of a vast ocean, and while the initial spawn area is a simple plains, a charming Cherry Grove is just about 32 blocks away. This makes for a visually appealing early game, with the distinct pink trees easily visible from your starting point. The island itself is quite large, offering plenty of space for initial builds and resource gathering without immediately needing to cross water.
Beyond the immediate island, this seed quickly becomes an ocean explorer's dream. Within about 200 blocks, you'll find an Ocean Ruin and a Shipwreck, perfect for early loot and exploration. If you're looking for more advanced structures, a Trial Chambers is about 300 blocks away, and an Ocean Monument is within about 344 blocks, making for engaging mid-game expeditions.
The landmass you start on is primarily a mix of Plains and Forest, with a small patch of Stony Shore and Beach. This provides a good balance of open space and wood resources. The surrounding waters are predominantly deep ocean biomes, hinting at abundant underwater features for those willing to venture out into the blue.
What you land in
You land at coordinates (8, 8) on a flat Plains biome at y=85, with a few trees and grasslands immediately around you. It's a very standard, calm spawn on a sizable island. You have plenty of wood and open ground for a starter base within arm's reach, and the terrain remains relatively flat for a good distance.
Structures nearest to spawn
This seed offers a good mix of early game structures, particularly for ocean exploration. An Amethyst Geode is very close, about 23 blocks from spawn. A village is also within a reasonable walk at about 69 blocks away, providing an early hub for trading and resources.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | 9, -15 |
23 |
| Village | 64, 48 |
69 |
| Mineshaft | 144, 48 |
142 |
| Ocean Ruin | 176, 112 |
198 |
| Shipwreck | 272, 0 |
264 |
| Ruined Portal | 80, 288 |
289 |
| Trial Chambers | 256, 176 |
300 |
| Ocean Monument | 288, -192 |
344 |
| Trail Ruins | -272, 1,184 |
1,209 |
| Buried Treasure | -87, 1,417 |
1,412 |
| Ancient City | -608, -1,344 |
1,486 |
| Pillager Outpost | -1,168, -1,392 |
1,828 |
| Desert Well | 1,255, -1,448 |
1,917 |
| Igloo | -1,872, 512 |
1,946 |
| Desert Pyramid | 1,104, -1,904 |
2,204 |
| Stronghold | -1,660, -348 |
1,706 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
The immediate area around spawn is dominated by ocean biomes, with Deep Ocean and Cold Ocean making up a large percentage. However, the island itself features Plains and Forest, and crucially, a small but accessible Cherry Grove is about 32 blocks away, adding a distinct aesthetic to your early game.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Deep Ocean | 44.4% | 233 | |
| Ocean | 20.2% | 128 | |
| Deep Cold Ocean | 16.1% | 231 | |
| Deep Lukewarm Ocean | 8.6% | 763 | |
| Cold Ocean | 7.6% | 115 | |
| Plains | 1.4% | 0 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is ideal for players who enjoy a peaceful island start with the option for early ocean exploration. If you like the idea of building a secluded base on a large island with a pretty Cherry Grove nearby, and then venturing out to underwater structures, this seed is a solid choice for a balanced survival experience.
Worth it for
- Cherry Grove about 32 blocks from spawn — a beautiful biome easily accessible.
- Amethyst Geode about 23 blocks from spawn — quick access to amethyst shards.
- Village about 69 blocks from spawn — early trading and resources.
- Trial Chambers about 300 blocks away — a good challenge within reasonable travel.
Worth knowing
- Flat spawn — nothing dramatic in the first 100 blocks.
- Nearest Stronghold is a long 1706-block trip.