- Version
- Java 26.3
- Spawn
- 168, 312
- Spawn biome
- Taiga
You spawn on a Taiga survival island, about 320 blocks across, with an Amethyst Geode just 21 blocks away and a Trial Chamber a mere 25 blocks from your starting point. Dig down for diamonds at Y -54, only 5 blocks from spawn.
Structures nearest to spawn
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| 💜 Amethyst Geode | ↙ SW153, 326 |
21 |
| ⚔️ Trial Chambers | ↑ N160, 288 |
25 |
| 💰 Buried Treasure | ↑ N185, 249 |
65 |
| ⛏️ Mineshaft | ↘ SE224, 368 |
79 |
| 🌊 Ocean Ruin | ↓ S144, 448 |
138 |
| 🌋 Ruined Portal | → E352, 256 |
192 |
| ⚓ Shipwreck | ← W-128, 256 |
301 |
| ⛺ Abandoned Camp | ↓ S208, 880 |
569 |
| 🔱 Ocean Monument | ↑ N384, -256 |
608 |
| 🏘️ Village | ↓ S32, 912 |
615 |
| 🧙 Swamp Hut | ↘ SE688, 848 |
747 |
| 🏺 Trail Ruins | ↓ S96, 1,456 |
1,146 |
| ❄️ Igloo | ↙ SW-368, 1,600 |
1,395 |
| 🗼 Pillager Outpost | ↓ S96, 1,728 |
1,418 |
| 🏚️ Ancient City | ↖ NW-656, -1,328 |
1,835 |
| 🗿 Jungle Temple | ↑ N736, -2,048 |
2,427 |
| 🐪 Desert Pyramid | ↗ NE1,664, -1,856 |
2,634 |
| 🧿 Stronghold | ↖ NW-1,180, -1,196 |
2,023 |
| 💎 Diamonds, dig down | ↑ N167, 307 Y -54 |
5 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Cold Ocean | 18.1% | 45 | |
| Deep Ocean | 17% | 405 | |
| Deep Cold Ocean | 16% | 143 | |
| Taiga | 9.3% | 0 | |
| Ocean | 9.2% | 72 | |
| Swamp | 8.7% | 160 | |
| Forest | 4.3% | 304 | |
| Beach | 3% | 32 | |
| River | 2.8% | 72 | |
| Lukewarm Ocean | 1.8% | 1,065 | |
| Deep Lukewarm Ocean | 1.7% | 1,018 | |
| Plains | 1.6% | 638 | |
| Old Growth Spruce Taiga | 1.4% | 711 | |
| Dappled Forest | 1.3% | 866 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
An immediate start with resources and structures close by for early game progression.