- Version
- Java 26.3
- Spawn
- -40, -24
- Spawn biome
- Plains
You spawn on a plains island about 320 blocks across, with water on every side and a forested tail curling to the southeast. Beaches ring the shore and a forest sits about 32 blocks away. Boat out to an ocean ruin about 206 blocks off, or a shipwreck about 233 blocks away. A village is about 920 blocks out.
Structures nearest to spawn
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ๐ Amethyst Geode | โ SW-69, 2 |
39 |
| ๐ Ocean Ruin | โ SE128, 96 |
206 |
| ๐ฐ Buried Treasure | โ W-247, 9 |
210 |
| โ๏ธ Mineshaft | โ SW-144, 176 |
225 |
| โ Shipwreck | โ NE80, -224 |
233 |
| ๐ Ruined Portal | โ N0, -272 |
251 |
| โ๏ธ Trial Chambers | โ SE272, 192 |
379 |
| ๐ฑ Ocean Monument | โ NE160, -400 |
426 |
| โบ Abandoned Camp | โ W-880, -272 |
876 |
| ๐๏ธ Village | โ SW-768, 544 |
923 |
| ๐บ Trail Ruins | โ N304, -1,024 |
1,058 |
| ๐๏ธ Ancient City | โ NE1,616, -944 |
1,894 |
| ๐ช Desert Pyramid | โ S-688, 2,144 |
2,263 |
| โฒ Desert Well | โ S-542, 2,420 |
2,495 |
| ๐งฟ Stronghold | โ W-1,532, -124 |
1,495 |
| ๐ Diamonds, open to a cave | โ NW-60, -35 Y -46 |
23 |
| ๐ Diamonds, dig down | โ SE-39, -22 Y -38 |
2 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Ocean | 34.2% | 91 | |
| Deep Ocean | 13.2% | 215 | |
| Forest | 7.6% | 32 | |
| Cold Ocean | 6.4% | 790 | |
| Plains | 6.1% | 0 | |
| Beach | 5.8% | 72 | |
| Dark Forest | 4.6% | 630 | |
| River | 4.3% | 45 | |
| Birch Forest | 3.8% | 604 | |
| Deep Cold Ocean | 3.3% | 840 | |
| Lukewarm Ocean | 2.9% | 823 | |
| Old Growth Birch Forest | 2.9% | 545 | |
| Savanna | 1.9% | 961 |
Surface biome sampled on a grid across a 2,048ร2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
Players who want a contained island start, a boat-based first stretch and a clear reason to build a harbor.