- Version
- Java 26.3
- Spawn
- 8, 8
- Spawn biome
- Eroded Badlands
You spawn on Eroded Badlands at y=120, a rare biome that most seeds never put under your feet. Ordinary Badlands starts about 64 blocks away, and an Ancient City sits about 157 blocks off at (160, 48). The surroundings are dry for a while: the nearest forest is over 400 blocks out.
Structures nearest to spawn
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ๐ Amethyst Geode | โ N10, -36 |
44 |
| ๐ Ruined Portal | โ SE80, 80 |
102 |
| โ๏ธ Mineshaft | โ S16, 128 |
120 |
| ๐๏ธ Ancient City | โ E160, 48 |
157 |
| โ๏ธ Trial Chambers | โ N96, -288 |
309 |
| โบ Abandoned Camp | โ NE208, -256 |
331 |
| ๐ช Desert Pyramid | โ SW-256, 352 |
434 |
| ๐ฐ Buried Treasure | โ NE425, -423 |
600 |
| ๐บ Trail Ruins | โ N16, -688 |
696 |
| โ Shipwreck | โ SW-496, 688 |
846 |
| โฒ Desert Well | โ NW-755, -488 |
910 |
| ๐ผ Pillager Outpost | โ NE656, -656 |
928 |
| ๐ Ocean Ruin | โ S-160, 992 |
998 |
| ๐๏ธ Village | โ W-1,040, -416 |
1,131 |
| ๐ฟ Jungle Temple | โ N192, -1,232 |
1,254 |
| ๐ฑ Ocean Monument | โ NW-960, -864 |
1,303 |
| ๐งฟ Stronghold | โ S-364, 1,492 |
1,530 |
| ๐ Diamonds, dig down | โ S8, 8 Y -25 |
0 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Badlands | 25.5% | 64 | |
| Wooded Badlands | 18.3% | 172 | |
| Desert | 13% | 215 | |
| River | 7.2% | 205 | |
| Sparse Jungle | 6% | 416 | |
| Forest | 5.4% | 421 | |
| Warm Ocean | 5.3% | 362 | |
| Lukewarm Ocean | 3.9% | 689 | |
| Savanna | 3.3% | 458 | |
| Eroded Badlands | 3.1% | 0 | |
| Jungle | 2.1% | 396 | |
| Stony Shore | 1.8% | 340 | |
| Deep Lukewarm Ocean | 1.8% | 1,076 | |
| Plains | 1.7% | 516 |
Surface biome sampled on a grid across a 2,048ร2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
Players who want a striking terracotta start and an early Ancient City, and don't mind walking for wood.