- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 8, 8
- Spawn biome
- Snowy Plains
You spawn in a vast Snowy Plains biome. Just about 91 blocks away, you'll find a striking Ice Spikes biome, offering a unique visual and resource opportunity early on. Beyond that, a Mineshaft is about 136 blocks away and Trial Chambers are about 162 blocks away.
Structures nearest to spawn
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ๐ Amethyst Geode | โ E81, -9 |
75 |
| โ๏ธ Mineshaft | โ E144, 0 |
136 |
| โ๏ธ Trial Chambers | โ S64, 160 |
162 |
| ๐ Ruined Portal | โ E176, 64 |
177 |
| ๐๏ธ Village | โ NE288, -160 |
327 |
| โ๏ธ Igloo | โ N128, -352 |
379 |
| ๐ Ocean Ruin | โ S-160, 448 |
471 |
| โ Shipwreck | โ S-128, 480 |
491 |
| ๐ฐ Buried Treasure | โ S41, 521 |
514 |
| ๐ฑ Ocean Monument | โ S144, 688 |
693 |
| ๐ผ Pillager Outpost | โ N224, -688 |
729 |
| ๐บ Trail Ruins | โ NW-448, -880 |
998 |
| ๐๏ธ Ancient City | โ W-1,008, -336 |
1,073 |
| ๐ง Swamp Hut | โ SE1,184, 1,888 |
2,218 |
| ๐ฟ Jungle Temple | โ W-2,240, 800 |
2,383 |
| ๐งฟ Stronghold | โ NW-1,068, -1,116 |
1,556 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Snowy Plains | 20.1% | 0 | |
| Snowy Taiga | 17% | 72 | |
| Frozen Ocean | 12.9% | 295 | |
| Deep Cold Ocean | 10.2% | 711 | |
| Cold Ocean | 7.4% | 702 | |
| Deep Frozen Ocean | 6.4% | 458 | |
| Snowy Slopes | 5.9% | 668 | |
| Frozen River | 5.1% | 128 | |
| Grove | 3.4% | 634 | |
| Taiga | 3.3% | 986 | |
| Ice Spikes | 2.8% | 91 | |
| Stony Shore | 2.5% | 621 | |
| Snowy Beach | 2.2% | 288 |
Surface biome sampled on a grid across a 2,048ร2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
Players seeking a snowy start with distinctive terrain and quick access to early game structures.