- Version
- Java 26.2
+11
26.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4 - Spawn
- 136, -136
- Spawn biome
- Plains
You spawn directly on a moderate-sized island, offering immediate access to the open ocean. Just 104 blocks away, you'll find a Mineshaft, an early source of valuable resources. This proximity makes for a swift start to mining and gearing up, allowing you to quickly progress beyond the initial survival phase.
Beyond the immediate island, the world unfolds into a diverse landscape. A Trial Chambers structure is about 181 blocks from spawn, presenting an engaging challenge relatively early in your playthrough. This seed encourages exploration, particularly along the coastlines and into the varied forests that are close by.
While the spawn island itself is peaceful, the surrounding area provides ample opportunity for both resource gathering and adventure. With multiple biomes and structures within a few hundred blocks, you can decide whether to settle down quickly or set off on a journey to discover what lies further afield.
What you land in
You land in a Plains biome at y=66, on a fairly flat island. The immediate area is grassy and open, with scattered trees. Within arm's reach, you'll find some initial wood and space to set up a basic shelter. Water is very close, with a beach about 32 blocks away.
Structures nearest to spawn
Several useful structures are close to spawn. A Mineshaft is about 104 blocks away for early ore, and Trial Chambers are just 181 blocks from your starting point. For ocean adventures, a Shipwreck is about 249 blocks out, and an Ocean Ruin can be found about 260 blocks away.
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Amethyst Geode | 130, -123 |
14 |
| Mineshaft | 128, -32 |
104 |
| Buried Treasure | 73, -39 |
116 |
| Trial Chambers | 256, -272 |
181 |
| Shipwreck | -112, -160 |
249 |
| Ocean Ruin | 320, -320 |
260 |
| Ruined Portal | 336, -352 |
294 |
| Pillager Outpost | -144, -656 |
591 |
| Village | 176, -896 |
761 |
| Igloo | 1,232, -224 |
1,100 |
| Trail Ruins | 704, -1,408 |
1,393 |
| Ocean Monument | -256, 1,248 |
1,438 |
| Ancient City | 128, -1,728 |
1,592 |
| Desert Pyramid | -1,904, 704 |
2,206 |
| Desert Well | -1,987, 628 |
2,256 |
| Jungle Temple | -1,840, -1,440 |
2,367 |
| Swamp Hut | 1,808, -2,512 |
2,905 |
| Stronghold | -1,244, -1,228 |
1,760 |
Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure's origin; ancient cities and mineshafts sit far below the surface.
Biome mix around spawn
Your spawn is dominated by Plains, but Forest and River biomes are very close, about 72 and 45 blocks respectively. The area around spawn is rich in varied tree types and water features. Cold Ocean is also nearby, about 64 blocks away, inviting aquatic exploration.
| Biome | Share | Nearest patch (blocks) | |
|---|---|---|---|
| Plains | 21.5% | 0 | |
| Forest | 15.6% | 72 | |
| Ocean | 14.4% | 233 | |
| Cold Ocean | 9.3% | 64 | |
| Frozen Ocean | 7% | 559 | |
| River | 6.7% | 45 | |
| Snowy Plains | 6.3% | 547 | |
| Beach | 3.9% | 32 | |
| Birch Forest | 3.6% | 484 | |
| Taiga | 2.7% | 295 | |
| Dark Forest | 1.4% | 373 | |
| Snowy Taiga | 1.4% | 711 | |
| Swamp | 1.3% | 716 |
Surface biome sampled on a grid across a 2,048×2,048 block box centred on spawn. Biomes under 1% share are omitted, except the biome you spawn in.
Is this seed for you?
This seed is ideal for players who enjoy a balanced start, blending peaceful plains with quick access to exploration and resources. If you like coastal living, forest foraging, and don't mind a short trip for early dungeon crawling, this world offers a solid foundation for a long-term survival game.
Worth it for
- Mineshaft about 104 blocks away for early resources
- Trial Chambers about 181 blocks from spawn for an early challenge
- Diverse biomes including Forest and River within about 72 blocks
- Immediate access to the ocean and coastal exploration
Worth knowing
- Nearest village is a long 761-block trip
- No dramatic terrain or rare biomes directly at spawn